Quick answer
In a field hockey shootout, an attacker starts from the 23 m (25 yd) line and has a short time limit, usually 8 seconds, to score against the goalkeeper. To succeed, decide your plan before the whistle, attack at speed to the top of the circle, and make the goalkeeper commit before you shoot or eliminate them. Keep the ball close and slightly to your forehand side so you can go either way. The best tips are simple: be decisive, use the full width of the circle, and practise under a timer. Check your league's rules for exact timing and restarts.
Key takeaways
- Have a plan A and a plan B before you start. Hesitation costs seconds.
- Use the first few seconds to cover distance; slow down only near the circle.
- Make the goalkeeper commit, then go around them or shoot past them.
- Practise against a timer so 8 seconds feels normal, not rushed.
- Hitting and lifting practice belongs on the pitch with a goalkeeper in full gear.
How a shootout works
Shootouts are used to decide drawn games in many competitions, including international tournaments, some US high school and college games, and some club cup matches. Under the common format:
- Each team picks five players to take turns.
- The attacker starts on the 23 m line, in line with the goal. The goalkeeper starts on the goal line.
- On the whistle, the attacker has 8 seconds to score.
- The attempt ends if a goal is scored, time runs out, the ball goes out of play, or the attacker commits a foul.
- If the goalkeeper commits a foul, the attacker may get a retake or a penalty stroke.
Details differ between competitions and age groups, so check your league's rules before the season.
Plan your attempt
The 8 seconds go quickly. Decide before you step up:
| Option | When to use it | Risk |
|---|---|---|
| Eliminate and tap in | Goalkeeper comes out fast | Running wide and losing the angle |
| Early shot | Goalkeeper stays on the line | Shooting from too far, keeper has time |
| Fake shot, then go around | Goalkeeper reacts early to shooting motion | Needs a convincing fake |
| Lift over the goalkeeper | Goalkeeper goes to ground | Needs a safe, controlled lift; only if allowed and trained |
Watch the goalkeeper in earlier attempts. Do they rush out, or stay home? Do they go to ground? Pick the option that beats their habit.
Eight tips for attackers
1. Start fast, finish controlled
From the 23 m line to the top of the circle is only about 8 m (26 ft). Cover it quickly with the ball pushed slightly ahead, then bring it close to your stick as you enter the circle.
2. Keep the ball on your forehand, slightly ahead
Carry the ball just to the right of your body. From there you can shoot, pull right or pull left without changing your grip much.
3. Attack the goalkeeper's stick side or body
Run straight at the goalkeeper to make them commit. A keeper who is unsure where you are going is easier to beat.
4. Use the width of the circle
Don't stay in the middle. A move to one side opens the far post or pulls the goalkeeper with you.
5. Eliminate with a clear change of direction
A strong pull-left or pull-right just outside the goalkeeper's reach is the most common way to score. After the move, finish quickly; the keeper will try to recover.
6. Watch the clock, not just the ball
In practice, have someone count down out loud. You'll learn how far you can be from goal with 3 seconds left.
7. Stay inside the circle
If the ball leaves the circle or crosses the backline, the attempt is usually over. Wide eliminations need to stay tight.
8. Commit to your choice
Most failed attempts come from changing your mind halfway. Decide, then go.
Shootout practice
On the pitch (with a goalkeeper)
- Timed attempts: 5 attempts each, with a coach timing 8 seconds.
- Goalkeeper choice: the keeper secretly decides to rush or stay. The attacker must read it.
- Pressure rounds: best of five against a teammate, with the team watching.
Any hitting, shooting or lifting with a goalkeeper should be supervised, and the goalkeeper must wear full protective equipment.
Accuracy work
Shootouts are often won by placement, not power. On the pitch, a Goal Target (6 targets of 42 × 42 cm that attach to the goal) helps you practise hitting corners from different angles. It shows you where you are missing but can't react like a goalkeeper, so combine it with live attempts. See the target collection.
At home (no shooting)
At home, train the parts that don't need a goal:
- Carry and eliminate: dribble 8 m (26 ft) to a cone, eliminate left or right, then push the ball between two cones 1 m (3 ft) apart. 10 reps each side.
- Close control at speed: cone slalom against a timer, 4 runs.
- Decision speed: a partner or the free Field Hockey App calls a direction late; react and go.
Keep the ball on the ground at home. No hitting and no lifting.
FAQ
How long do you have in a field hockey shootout?
Usually 8 seconds from the whistle. Some competitions or age groups may use different rules, so check your league's rules.
Where does the attacker start in a shootout?
Under the common format, on the 23 m (25 yd) line in line with the goal, with the goalkeeper on the goal line.
Is it better to shoot early or go around the goalkeeper?
It depends on the goalkeeper. If they stay on the line, an early, well-placed shot can work. If they rush out, an elimination and a tap-in is often better.
Can you lift the ball in a shootout?
A controlled lift over a goalkeeper on the ground can be allowed, but it must not be dangerous. Only try it if you have practised it safely with your coach.
How can I get less nervous in shootouts?
Practise under a timer and with people watching, and decide your plan in advance. A clear routine reduces nerves.


